What Candy Crush Saga Teaches Us about Training

Being someone who is a big fan of CCS and who is married to someone who is an even bigger fan, I love this article.

The Pathway to Joy

I’m on level 202 on Candy Crush Saga currently.  I have spent a lot of time getting there.  I am hooked.  And I don’t like to be hooked on anything.  So, I spent some time thinking about why I like CCS and I realized that CCS is a great example of an excellent training program.  Try to follow me here…

Candy Crush Saga starts out simple:  match the candies and they disappear and you win.  Then, obstacles are introduced and you learn to overcome those obstacles.  Next comes harder obstacles (I hate those chocolate-making thingies), but you learn to overcome those.  In other words, Candy Crush Saga teaches us the skills we need along the way to be successful at the next level of obstacles.

AHA!  That is why I am hooked!  I get positive outcomes from the game the more I play!  And the game literally coaches me along…

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About pauldrasmussen
Paul Rasmussen is one of Australia’s most widely read Vocational Education and Training Commentators. He provides deep, unbiased analysis and insights not only on topical issues, but also on the underlying structure and policy which supports the industry. His writing and analysis has been praised for its uncompromising and thought provoking style and its ability to focus on the issues of real importance to the sector. He has advised various government departments and ministers, training providers, public and private organisations, not for profits and small to medium enterprises on the VET sector and the issues and opportunities facing it. He is one of Australia’s most awarded learning professionals and a regular speaker at a range of conventions and forums. His extensive experience in vocational education, and learning and development coupled with formal qualifications in philosophy, ethics, business and education management allow Paul to provide a unique view of the road ahead and how to navigate it.

One Response to What Candy Crush Saga Teaches Us about Training

  1. Leo Salazar says:

    Connie has just scratched the surface of what every gaming company knows and is doing its best to exploit. An interesting and relevant story from NPR in the US contains this quote:
    “The technology for this has gotten quite sophisticated,” says Ramin Shokrizade, game economist for Wargaming America who began his career in neuroscience and behavioral economics. “At this point, every major gaming company worldwide either has in place a fully developed business intelligence unit, or they’re in the process of building one.”
    http://www.npr.org/blogs/alltechconsidered/2013/10/30/241449067/how-video-games-are-getting-inside-your-head-and-wallet

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